publications

Editorial Publications:

K. Gohlke. 2019. Luft und Interaktion – Gestaltvariable Membranstrukturen und pneumatische Textilsysteme mit integrierter Sensorik als Benutzerschnittstellen für die taktile Mensch-Maschine-Interaktion. Textbeitrag in: Idee Inhalt Form – Beiträge zur Gestaltung der Gegenwart. W. Speitkamp, C. Weinreich (Hrsg.). p.241-245. Bauhaus-Universität Weimar, 2019. ISBN 978-3000643002.

Hrsg. & Redaktion: K. Gohlke, H. Mevis, C. Raudszus, G. Winter. 2017. Knick-, Senk- und Spreizfuss – Angewandte Spaziergangswissenschaften.
Europäisches Zentrum für Promenadologie, Völklingen 2017. ISBN 978-3943264159.

K.Gohlke, W. Sattler. 2015. Experience is the Product!. Textbeitrag in: Please show me how to do Bauhaus!. F. Hartmann, P. Kramann-Musculus, K. Wolf (Hrsg.). Bauhaus-Universitätsverlag Weimar, 2015. ISBN 978-3957731852.

K.Gohlke. 2014. Who the Fuck Cares About Design? – Oder: Vom Gärtnern auf Eisbergen. Textbeitrag in: iF – Industrie Forum Design: Quo Vadis Design? – 4 Thesen. Prof. Dr. W. Vossenkuhl (Hrsg.). p.96-100 (bilingual version: p.167-171). ISBN: 978-3942776301. (pdf)

K. Gohlke, J. Loviscach, J. Wucharz. 2008. 3D zum Anfassen – Novint Falcon: Haptische Steuerung für Spiele und Forschung.
c’t – Magazin für Computertechnik, Ausgabe 9/2008, p. 74f. Heise Verlag, Hannover. (buy pdf)

Research Publications:

K. Gohlke, H. Waldschütz, E. Hornecker. 2023. WireShape – A Hybrid Prototyping Process for Fast & Reliable Manufacturing of Inflatable Interface Props with CNC-Fabricated Heat–Sealing Tools. In Proceedings of the 8th ACM Symposium on Computational Fabrication (SCF ’23). Association for Computing Machinery, New York, NY, USA, Article 7, 1–8.
https://doi.org/10.1145/3623263.3623363

Anke Brocker, Jose A. Barreiros, Kristian Gohlke, Ozgun Kilic Afsar, Ali Shtarbanov, Sören Schröder. 2022. Actuated Materials and Soft Robotics Strategies for Human-Computer Interaction Design. CHI ’22 Extended Abstracts, April 29-May 5, 2022, New Orleans, LA, USA. https://doi.org/10.1145/3491101.3503711

K. Gohlke, W. Sattler, E. Hornecker. 2022. AirPinch – An Inflatable Touch Fader with Pneumatic Tactile Feedback. In Proceedings of TEI ’22: Annual Conference on Tangible, Embedded, and Embodied Interaction, Feb. 13–16, 2022, Daejeon, Republic of Corea. ACM, New York, NY, USA, 6 pages. https://doi.org/10.1145/3490149.3505568

K. Gohlke, E. Hornecker. 2018. A Stretch-Flexible Textile Multitouch Sensor for User Input on Inflatable Membrane Structures & Non-Planar Surfaces. In Proceedings of the 31st ACM User Interface Software and Technology Symposium (UIST‘18 Adjunct), October 14–17 2018, Berlin. https://doi.org/10.1145/3266037.3271647

Gohlke, K. 2017. Exploring Bio-Inspired Soft Fluidic Actuators and Sensors for the Design of Shape Changing Tangible User Interfaces. (Doctoral Consortium Paper). In Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’17). https://doi.org/10.1145/3024969.3025039

K. Gohlke, E. Hornecker, W. Sattler. 2016. Pneumatibles – Exploring Soft Robotic Actuators for the Design of User Interfaces with Pneumotactile Feedback. Tenth International Conference on Tangible, Embedded and Embodied Interaction (TEI ’16). https://doi.org/10.1145/2839462.2839489 (video)

C. Kopic and K. Gohlke. 2016. InflatiBits: A Modular Soft Robotic Construction Kit for Children. In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’16). https://doi.org/10.1145/2839462.2872962 (video)

K. Gohlke, M. Hlatky, B. de Jong. 2015. Physical Construction Toys for Rapid Sketching of Tangible User Interfaces. Ninth International Conference on Tangible, Embedded and Embodied Interaction (TEI ’15). https://doi.org/10.1145/2677199.2687900 (info & video on krx.one)

Springer, M. Zieger, C. Wiegand, U.-C. Hipler, F. Krumbein, G. Sieß, M. Röppischer, F. Hailer, K. Gohlke, W. Sattler, I. Schlesiger, M. Stohr, K. Meyer, M. Kaatz. 2015. Evaluierung der Farbsensorik des Farbmessgerätes „Aphrodite“. JDDG: Journal der Deutschen Dermatologischen Gesellschaft, Volume 13, Issue 1. (DDG 2015) 29.04.–02.05.2015, Berlin. Wiley Online Library. https://doi.org/10.1111/ddg.12658

K. Lefeuvre, W. Sattler, K. Gohlke. 2014. Into the Sun: A Body Worn Device for Natural Light Therapy. Eight International Conference on Tangible, Embedded and Embodied Interaction (TEI ’14, WiP). (pdf)

X. Weng, K. Gohlke. 2012. El Niño – An Emotion Avatar for Casual, Collateral Communication. In Workshopband Mensch und Computer 2012 (MuC 2012). H. Reiterer & O. Deussen (Eds.). Oldenbourg Verlag München, 167-171. (video, blog.arduino.cc)

Mustafin, J. Wehner, W. Sattler, K. Gohlke. 2012. T.F.O.: Tangible Flying Objects. Sixth International Conference on Tangible, Embedded and Embodied Interaction (TEI ’12). https://doi.org/10.1145/2148131.2148173 (video)

K. Gohlke, D. Black, J. Loviscach. 2011. Leveraging Behavioral Models of Sounding Objects for Gesture-Controlled Sound Design. Fifth Conference on Tangible and Embodied Interaction, (TEI ’11). https://doi.org/10.1145/1935701.1935750

K. Gohlke, M. Hlatky, J. Loviscach. 2010. TapShot: Screenshot Snippets as GUI Shortcuts. ACM SIGGRAPH 2010 Poster, Los Angeles, CA. https://doi.org/10.1145/1836845.1836949

K. Gohlke, M. Hlatky, D. Black, S. Heise, J. Loviscach. 2010. Track Displays in DAW Software: Beyond Waveform Views. 128th AES Convention, 2010, London, UK. http://www.aes.org/e-lib/browse.cfm?elib=15441

D. Black, K. Gohlke, J. Loviscach. 2010. FoleySonic: Placing Sounds on a Timeline Through Gestures. 128th AES Convention, 2010, London, UK. http://www.aes.org/e-lib/browse.cfm?elib=15301 (video)

K. Gohlke, S. Heise, M. Hlatky, J.Loviscach, 2010. FlexiKnobs: Bridging the Gap Between Mouse Interaction and Hardware Controllers, Fourth Conference on Tangible and Embodied Interaction, (TEI ’10). https://doi.org/10.1145/1709886.1709934 (video) (info on krx.one)

D. Black, K. Gohlke, S. Heise, M. Hlatky, J.Loviscach, 2009. A Graph Editor for Remote Composition of Game Music for Small-Scale Game Development. Proceedings of the Audio Mostly Conference 2009, Glasgow, Scotland.

K.Gohlke, M.Hlatky, D.Black, J.Loviscach, 2009. Enhanced Mappings for On-Screen Faders. Proceedings of the 4th International Haptic and Auditory Interaction Design Workshop, HAID 09, Dresden, Germany. (video)

Hlatky, D. Black, K. Gohlke, J. Loviscach, 2008. Enhanced Control of On-Screen Faders with a Computer Mouse. 126th AES Convention, Munich, Germany. http://www.aes.org/e-lib/browse.cfm?elib=14934

D. Black, K. Gohlke, J. Loviscach, 2008. EarMarkIt: An Audio-Only Game for Mobile Platforms. Proceedings of the Audio Mostly Conference 2008, Piteå, Sweden, pp. 135-137.